package engine.systems.spatial.sleep
{
	import ash.core.Node;
	
	import engine.systems.group.Children;
	import engine.systems.render.render.Render;
	import engine.systems.spatial.edge.Edge;
	import engine.systems.spatial.spatial.Spatial;
	
	public class SleepNode extends Node
	{
		public var sleep:Sleep;
		public var spatial:Spatial;
		public var render:Render;
		public var edge:Edge;
		public var children:Children;
		public var optional:Array = [Render, Edge, Children];
	}
}